Rubble Rousers
For this project, I collaborated with a client on an upcoming browser-based pet simulation game titled RubbleRousers, where players manage a clowder of cats in a desolate cityscape. The goal is to design sleek, modern user interface that stand out from the older, traditional looks seen in similar games like Lioden and Flight Rising.
RESPONSIBILITIES
Game Interface Design
Interaction Design
Prototyping
TOOLS
Figma
Illustrator
Among pet simulation games, UX focuses heavily on intuitive navigation, clean hierarchy, and visual feedback that helps players make decisions efficiently. The core challenge in RubbleRousers was balancing the complexity of managing the rich content with the simplicity needed for browser games.